Devin Coldewey is a Seattle-based writer and photographer. He has written for the TechCrunch network since 2007. Some posts he’d like you to read: The Dangers of Externalizing Knowledge | Generation i | Surveillant Society | Choose Two | Frame Wars | The User’s Manifesto | Our Great Sin His personal website is coldewey.cc. ? Learn More

I remember the time when you were either a Nintendo kid or a Sega kid — assuming you were lucky enough to have one of the consoles at all. You’d ask your friend if they had played Super Mario Bros 3 warpless, and they would respond that no, they were still trying to beat their Casino Zone times in Sonic 2. Things would be a little tense after that. And this was a prejudice that I felt would never be mended. But when Sega went all-software after the Dreamcast (R.I.P.), things changed.
Sure, we’ve had Sonic games on Nintendo systems — have for years. But a Sonic-blue Wii? According to my inner child, they’ve finally crossed the line.
The reason is normal enough: it’s a Mario & Sonic at the London 2012 Olympic Games bundle. The Wii itself is of the new, slightly crippled variety (doesn’t have wi-fi or play Gamecube games) but it’s a perfect little collaboration for the upcoming Olympics — if you lack the soul of a gamer. To anyone who grew up in the 80s, this is a gross dereliction of fanboy duty by the obsessively self-centered Nintendo.
It also comes with a sticker sheet. I have to assume that someone at Nintendo threatened to disembowel themselves if Sonic were permanently placed on a Wii.
This abomination will be available in Europe starting November 18th. Or as they might say, 18 November.
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